This was an interesting short analysis of the opening scene from Lord of War. The rest of this 14 minute video is hit or miss but some of it is pretty interesting. The Lord of War part starts about halfway into it, it’s not that hard leading up to it though. Give it a go.
Not quite underground, but close enough. I’m not sure how this came up, but while scrolling through videos in bed last night looking for cool and interesting things to watch while falling asleep this video showed up.
Now, my searches have been Geodesic Dome, terrariums, gardening, wood working, and home building focused. I’m not 100% sure where this came from, but it was interesting. And my wife and I spent the 20 minutes watching it and being amazed at the way these two (though, I guess 3) individuals turned the jungle into something else.
How, we’re not quite sure. Why, even less sure. But 35 seconds into the video we were equal parts confused and impressed, and at that point, dedicated to the cause. It’s interesting, and cool, you should dedicate yourself to the 20 minutes watching these guys build an underground palace, because they can.
Imagine building something like this in America. Well, I’m sure that you could somewhere, or something close enough to it anyway. One day that will be me. And trust me, when that happens, this blog will be no more. Because why would I be blogging when I could be enjoying my underground natural waterslide house?
Last month we saw the first trailer for Halo Infinite and it looked, underwhelming. A few weeks ago we heard that Halo Infinite is being pushed back to 2021 and I think that’s for the better.
Last week, twitter user @Hoolopee recreated the trailer in the style of Super Mario 64. Now, I don’t want to say that it’s better, but the retorness of it makes it enjoyable. Would I play this, probably as a novelty for a day or two, but I don’t think I would go as crazy all out for achievements as I currently do with Halo as it exists now.
It’s still pretty ace looking if I were to say so myself. But it also shows just how far technology has progressed since the mid 1990s.
I think it’s safe to say that we’re back in business. Something of a perfect storm of events happened late last week. The MySQL server went down and I got some new hardware in to tinker with the server. Since the server went down, I decided to re-work a few things and try out something new. I think I like it, but as usual not everything is working 100% things will slowly get back up to speed over the coming days…I hope.
But here’s a cut of a bunch of different scenes from famous TV shows and movies where someone tells someone else what decade it is and to get with the times.
It’s interesting to see how many references you can get, and then how many you actually remember watching. Either live when it happened, or in re-runs/re-watches. There’s quite a few, including the 2nd worst Die Hard.
It’s been a long time coming, but we finially have some concrete video for Halo: Infinite – AKA, Halo 6. It looks…good:
I gotta say, the gameplay itself looks like a cross between Halo 5 and something else. What that something else is, I’m not sure. It looks fast paced and very much like H5. I was never a fan of sprint, or clamber and they’re both there, but that’s not the end of the world. The grappling hook is neat, I hope it doesn’t turn into something stupid though.
All in all, I’m excited for it. I will buy it of course, but will I play it again, or will I 100% it and then uninstall it to go back to the good ol’days? That remains to be seen.
I love me Rollercoaster Tycoon. It’s next there with Halo as the game I’ve sunk more hours of my life into (and I’ve sunk months of time into Halo). That being said, with the exception of the stupid object limit, I’ve perfered the original unaltered version of the game over the Open RCT alternative where you can add all sorts of weird things such as the switches and track merging things in this coaster.
Anyway, those things make this coaster pretty awesome. There’s no way it’s realistic, look at some of the G-Forces it’s pulling in the curves when the music starts up. Still, pretty ace if you ask me.
I didn’t realize it until almost the end, but the coaster even travels over a virtual set of piano keys. Very detailed work on this masterpiece, very detailed indeed.