I gotta say, I never really was a fan of the Virtual Reality games and ideas. But watching this side by side video of what the user sees, and how they have to interact with the game to play, I like it. A lot. Is it practical for home use, not a chance. Would I pay $5 for a $5 minute experience at a mall, or an amusement park or other event, heck yes.
An intrepid designer built Route 1 from the original Pokemon games (possibly from Gold/Silver, not Red/Blue). I like the various touches of trainers, and “wild” Pokemon that appear throughout the level.
Pokemon was something of a revolution back in the day. I remember my first time I beat the Elite Four. I was so nervous and worried that I would run out of potions, or revives, or something. Even to this day, I get worried, even with my level 97 Dodrio, I still don’t think I’m worthy sometimes. Man, I should go play X again, it’s been awhile, I bet the guy I sent to the Global Trade Center finally got traded!
I may have posted about Naked Jakey before, or I may not have. I’m too bothered to look up my usual post history. I found him with his Halo Changed Everything video series. In the above, he goes over the under appreciated world of Video Game title screens. Seriously, how often do you pay attention to those? I like the categories he chooses, and overall, I agree with the choices. I’ve played a number of the games he mentions, but also I’ve never played, or heard of a few of them.
It’s a good retrospective of the design, and how these subtle things can make a good game, even greater.
With the advent of emulators, and being able to mess around with the underlying game code we’re able to learn all sorts of new interesting stuff about games. I also find it interesting that people spend the time to dissect the game to find these little inconsistencies.
One such person is YouTube user UncommentatedPannen, he’s uploaded dozens of videos detailing the little parts of Super Mario 64. It’s super interesting all of the research and effort he spent analyzing the level and finding this slope that’s just slightly off to cause the coins to spawn wrong.
Well, it looks like it anyway. Instagram user Pixelized Creations made this really dang good representation of the generic house from Pokemon complete with a garden, and Ash battling Gary.
What’s even better, and somewhat hard to tell from the above angled photo is that it’s a 3-D representation of the scene. The monochrome colors were chosen to more accurately represent how Pokemon looked 20 years ago on the original Game Boy.
Here are two more photos showing a different perspective where you can better see the depth of the project:
Originally the project was going to be standard 2 dimensional, then a background was made, then after some thought it morphed into the 3-D scene you see above. Everything goes really well. The color scheme, the layout, the characters. It’s all pretty ace.
This week is a plethora of re-creating childhood memories in real life. Next up is the classic game of Mario Kart. Go Karting is nothing new, power ups are sorely lacking from the experience however. Four students of Colorado State University’s mechatronics class, Alex Zenk, Katie Johnson, Floyd Bundrant, and Jacob Gover decided to make a working version of it for their class. It came out pretty darn good if you ask me. My only gripe is that they’re not fast enough. Not nearly fast enough. That’s something that can easily be fixed though, just give it more power.
Yea, fine, shut up I’m alittle late on this post, but I was in Alaska, and I love Mr. Bean so you’re getting this post now. Deal with it. That being said, I’ve been playing Pokemon Go (as has the rest of the world my age), and it’s really fun, hopefully they make it easier to catch more species of guys though. I’ve seen everyone. Or maybe I’m just an adult that doesn’t have time to explore everyplace around me and drop real money to catch fake monsters.
Besides pianos, I love strings. Love, love, love, strings. This video combines both (because the Halo Theme includes both). But the real awesomeness is just watching the production value of the video.
Watch the Zelda one next, again there’s the production values that make the whole video worth it. I like the combination of different Zelda themes from different games, and different parts of the games. She also looks like she’s having dons of fun in these videos, so that ads it’s own glow to the thing.
Mission Impossible is another good one. Hell, all of her videos are good fun, you should watch them, then buy them, then go see her on tour somewhere.
Lindsey Stirling everybody. Also, here original songs are pretty damn good too by the way. The videos are also really fun to watch and listen to. Damn, I kind of wish I knew how to play violin.
Why anyone would design this type of level is beyond me. But, according to Destructoid, it took 46 hours to beat it. I’m not sure if that’s from the creator, or just some random twitch streamer. Either way, that’s too long, stop being crazy.